Note: The damage computed may not be totally correct.
Consider two guardians g1 and g2 where g1 is the attacker and g2 is the defender. All buffs have positive values while debuffs have negative values. The total damage is
QS + Max(Normal, Skill)
where
Note that Skill is always 0 if g2 has Sap. You may ignore the effect of Sap by enabling the option "Ignore Sap (Opponent)". Each damage of QS, Normal, and Skill is computed by the following formula.
Damage Formula: Max(1, AW * (1 + B + S) * A - (DW * (1 + D)) / 2)
The damage caused by death skills is computed in the same way although it should be incorrect.
You may set your own recommended skills by the following buttons.
The button is used to add the card of the selected type with the selected skills to comparison.
Below is a table of skills. Note that LS and SD need all the remaning MP (not 0).